Gui Elements added to Simphy
SimPHY now supports its own gui elements which respond to their associated events through scripts.
Ex.
Button: allows user to write script on its onClick() event. for example
function button_onclick(){ var disc = world.addDisc(0.3) }
adds disc of radius 0.3 at origin whenever button is pressed.
Slider: allows user to write script on its onChange() event. for example
function slider_onchange(){ disc.setFriction(value) }
changes friction on disc equal to value of slider
CheckBox: allows user to write script on its onChange() event. for example
function checkbox_onclick(){ disc.setVisible(value) }
toggles visibility of disc when check box is checked/unchecked
TextBox: allows to display text with minimal html support
Panel: acts as container of widget, when a widget is placed over it, the widget sticks to the panel and moves whenever panel is moved
Overall the latest features of simPHY makes is more flexible to create simulations and make few boring games.
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